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Home/Arcade/Dashmetry

Dashmetry

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Rating:
8.5 (19,428 votes)
Developer:
1Games.IO
Release date:
16 Jul 2025
Technology:
HTML5
Platform:
Browser (desktop, tablet, mobile)
Arcade334Platform2351Games238Skill160Jumping95Rhythm46Fast-paced103Cube25

DASHMETRY: GEOMETRY RHYTHM REVOLUTION!!

Get ready to immerse yourself in the captivating rhythms of Dashmetry and turn your platform game into a melodic journey! This game is inspired by the addictive gameplay of the rhythm platformer with challenging obstacle courses. There is no room for even the smallest mistake; this is a game of skill and perseverance. Join in this game now and prove that you are worthy with cool achievements from your impressive game progression!

Developer

1Games.IO

Release Date

16 July, 2025

Game Genre

Platform | Rhythm

Feature

Include Import and Export Level Editors

Update Status

Continuous Update

Official Website

https://dashmetry.io

Official Community

https://discord.gg/dashmetry

What Makes This Game Unique

The differences appear in every aspect of the game, making the playground attractive and attracting a lot of attention.

  • Main Menu: Clear categories, levels, and experiences easily accessible.
  • Private Profile: Log in and save all in-game progression for next comebacks.
  • Updating Game Mode: Challenge more with Endless and Race Mode.
  • Self-Made Levels: Play endless unique player-designed global levels.
  • Creator Mechanism: Be a game creator, design your levels.
  • Catalog Stores: Manage game data, achievements, and favorite levels.
  • Music Library: Download or upload stunning music for fresh experiences.
  • Game Community: Join Discord community via homepage icon.

GAMEPLAY: SYNC YOUR ICON TO THE RHYTHM

The destination in Dashmetry is not only the sparkling light at the end of each level, but also the challenge of conquering the peak completely. Players control the small cube to cross the thorny paths with a variety of obstacles. Every time the segment changes, the designs in the map change, requiring sharp reflexes at every moment. Besides, taking advantage of the rhythm for each icon movement is the key to making a difference in the gameplay. Then, every victory still depends on you with your efforts and never giving up. Remember, just a slight collision is a springboard to push you back to the starting line immediately. Or, players can try Practice Mode with checkpoints that you can manage yourself to shorten the time to explore the main map of Normal Mode.

Game Controls

You can choose one of the following three command keys (choose the most familiar one to create the best maneuver feeling):

  • The left mouse button
  • The up arrow key
  • The spacebar

DASH MORE, FUN MORE, SKILL MORE!

  • Geometry Game 3D
  • Geometry Meltdown
  • Geometry Arrow
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Dashmetry
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HOW TO PLAY
Dashmetry

Choose from these keys:

  • The left mouse button
  • The up arrow key
  • The spacebar
CHANGE LOG
Dashmetry
[29 Jan 2026 ] v26012904
  • Fix bug Trigger Color

NOTE: Clear browser cache to ensure you are using the newest version (v26012904)

[28 Jan 2026 ] v26012801

Fixed bugs:

  • Color change calculation recalculated based on speed for accurate timing.
  • Music playback fixed – No longer plays incorrectly at startPos when speed changes.
  • Glow effect now properly fades when object alpha = 0.
  • Editor blending trigger fixed – Color change/blending triggers now work correctly.
  • Copy-paste rotation animation fixed – Rotation speed now copies properly.
  • Coin disappearance fixed – Coins no longer vanish after death and replay.
  • Slope physics fixed – Jump force calculated correctly when leaving connected slope objects.

NOTE: Clear browser cache to ensure you are using the newest version (v26012801)

[21 Jan 2026 ] v26012102

Game Play

  • Added a default speed trigger to Endless Mode to prevent speed changes from affecting subsequent connected maps.

  • Added Glow effects to objects with hitboxes during Gameplay scenes

Editor

  • Added new objects to the editor.

  • Fixed and updated color trigger behavior to ensure proper blending instead of reverting to the default shader color.

Bug Fixes

  • Fixed a physics issue where Ball mode could not trigger gravity-reversing Orbs or Pads when close to the ground.

  • Fixed an issue with Dual Portals where, when both characters passed through simultaneously, the merge always prioritized teleporting from the original character to the duplicated character before removal.

[12 Jan 2026 ] v26011203
  • Add 1 background, 2 ground.
[10 Jan 2026 ] v26011001
  • Fixed an issue where duplicated UFO characters could not jump (player-reported).
  • Updated and fixed color triggers in the map editor.
[08 Jan 2026 ] v26010801
  • Fixed bug ship 
[07 Jan 2026 ] v26010704
  • Fixed keybind issues.
  • Fixed an issue where the character could die inside cubes when shrinking or duplicating while moving upward.
[01 Jan 2026 ] v26010101
  • Fixed a bug where the Ball could not switch gravity while on a slope.
  • Adjusted the time calculation logic so it works regardless of whether the level is verified or not.
  • Fixed a bug where switching game modes via a portal would cause input to stop working.
  • Fixed a bug where the mini Ball at high speed could not slide on slopes, could not follow the slope, and could not stay on the slope top.
  • Updated the Editor trail renderer so it no longer breaks when passing through GameMode portals.
  • Fixed a bug where respawning in Normal Mode did not reset the speed to the default.
[18 Dec 2025 ] v25121804

Fixed bugs:

  • Added some outline objects that are not Invisible Objects.
  • Cube sliding issue fixed – No longer slides downward when jumping between a cyan pad and a slope near the ground.
  • Physics issues resolved for Cube, Ball, and UFO – Sliding on slopes while activating pads no longer causes incorrect jump force or unwanted downward sliding (preventing unfair deaths).
  • Game start timing adjusted – Gameplay now begins slightly later to ensure the map fully loads first, preventing instant death on start due to loading overlap.
[17 Dec 2025 ] v25121703

Fixed bugs:

  • Invisible Objects now working correctly as intended.

  • Death pause logic fixed – death can no longer be paused incorrectly.

  • Input Control delay reduced for more responsive controls.

  • Cyan pad with Ball – Recalculated logic; mini Ball can now properly pass through (especially in Theory of Everything).

  • Cube physics slightly adjusted for better feel and consistency.

  • Fixed player death after collecting the last coin in Theory of Everything map.

  • Fixed incorrect calculation of total jump count.

[12 Dec 2025 ] v25121202

Fixed bugs:

  • Fixed adding new color ID.
  • Fixed Ball Character physics in Dual Portals.
[10 Dec 2025 ] v25121006
  • Overall performance optimized - Reduced lag.
  • Fixed Editor camera bug: Camera now properly follows the character at all distances—no more getting stuck!
[09 Dec 2025 ] v25120903

New Editor Features:

  • Rotate Objects: Pivot/Center-based rotation, ±45° buttons, custom angle input.

  • Flip Objects: Pivot or Center.

  • Trail Render: Smooth trailing effects.

  • Invisible Objects: Hidden triggers & secrets.

Fixed bugs:

  • Respawn now resets to default speed when no checkpoints left.

[05 Dec 2025 ] v25120402
  • Optimize Ship, Ball, UFO character with Slope platformer.

[02 Dec 2025 ] v25120201

FIG BUGS:

  • Wave transition glitch.
  • Can't collect orbs on ground.
  • Dual respawn ceiling bug.
  • Teleport height limit.
  • New best doesn't always show after you die in the level.
  • The music doesn't sync when you play your level in the editor (old bug) in startpos.
  • Don't get stars after completing a user-made level sometimes.
  • The issue related to some death-checking logic on the Gameplay side.
  • The bug where switching game modes while the character is at high speed causes the character to become invincible until completing the level.

NEW FEATURE: 

  • Added Slope platform
[27 Oct 2025 ] v25102601
  • Fix physics buffering segment during gravity reversal.
  • Fix orb activation.
[24 Oct 2025 ] v25102403
  • Fix Cube physics.
  • Fix orb vs. pad bug causing some maps to be impassable.
  • Fix color bug where objects load colors from MapData’s P1, P2 codes instead of the current Player’s color.
  • Optimize object pooling to fix oversized hitboxes causing impassable sections.
  • Add item: Dual Ports, Teleports.
  • Add Halloween Icon Kit
  • Editor: Ddd Adjust Rotate Timmer.
[14 Oct 2025 ] v25101402
  • Update Demon Difficulty Icon.
  • Fix bug Dual Portals in Practice Mode.
[13 Oct 2025 ] v25101308

Fix bugs:

  • Bug when switching from Wave Mode to other modes.
  • Portal transition bug. The pads seem to be moved further to the left than normal.
[10 Oct 2025 ] v25101102
  • Add new map item: Dual Ports, Green Orb.
  • Fix UI Achievement bug.
  • Fix Blending bug when loading map.
  • Fix the logic and physics where characters touching the pad cause multiple jump.
  • Fix the Gravit Portal.
[05 Oct 2025 ] v25100502
  • Fixed bug: Error loading icon kits.

  • Fixed bug: Bigger icon kit sprite.

 
[29 Sep 2025 ] v25092908
  • Fixed some objects being misaligned.
  • Optimized map loading to prevent sudden death at the start of a level.
  • Fixed bug where speed differs between Editor and Normal mode.
  • Fixed bug with incorrect positioning when saving a new map.
  • Optimized loading of character textures.

NOTE: In this version, about 90% of the objects have been fixed to their correct positions. For the remaining objects that are still misaligned, please edit the map and sync it again. Since this involves adjusting the object’s center, it has caused several misalignment issues.

[28 Sep 2025 ] v25092804
  • Fixed bug with Default Icon Kit & Color display.
  • Fix glitch map and objects spawning randomly in levels.

NOTE: The default Color and Icon Kit will reset to default. Players just need to go in and reselect their unlocked colors and icon kits.

[26 Sep 2025 ] v25092602
  • Fixed bug with User Authentication and User Stats.

  • Added Default Base Palette Color.

  • Added more Demon Difficulty levels.

  • Added Demon Levels list.

  • Added icon to highlight moderated levels (only moderated levels will save progress, stats, and collect diamonds).

     
[25 Sep 2025 ] v25092505
  • Icon Kits (Character / Glow / Color Palette).
  • Achievements.
  • Click on any Creator to view their Level list.
  • Fixed bug with copying trigger color.
  • Fixed bug colors in Endless Mode.
  • Fixed bug where some objects flip or rotate correctly during build but load in the wrong position (requires saving and syncing the level again).
  • Editor: Add blending color option for objects.
  • Update User Stats: Display more player stats.
  • Music Libray: Add song leaderboard / Optimize UI.
  • Account Setting: Change Password
[19 Aug 2025 ] v25081902
  • Endless Mode: Polished Shield Effect. Disabled background sound when player dies, replay sound when revived.
  • Upgrade Background/Ground assets.
[16 Aug 2025 ] v25081604

Add new features:

  • Endless Mode.
  • Leaderboard.
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