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Fixed bugs:
Fixed bugs:
Invisible Objects now working correctly as intended.
Death pause logic fixed – death can no longer be paused incorrectly.
Input Control delay reduced for more responsive controls.
Cyan pad with Ball – Recalculated logic; mini Ball can now properly pass through (especially in Theory of Everything).
Cube physics slightly adjusted for better feel and consistency.
Fixed player death after collecting the last coin in Theory of Everything map.
Fixed incorrect calculation of total jump count.
Fixed bugs:
New Editor Features:
Rotate Objects: Pivot/Center-based rotation, ±45° buttons, custom angle input.
Flip Objects: Pivot or Center.
Trail Render: Smooth trailing effects.
Invisible Objects: Hidden triggers & secrets.
Fixed bugs:
Respawn now resets to default speed when no checkpoints left.
Optimize Ship, Ball, UFO character with Slope platformer.
FIG BUGS:
NEW FEATURE:
Fix bugs:
Fixed bug: Error loading icon kits.
Fixed bug: Bigger icon kit sprite.
NOTE: In this version, about 90% of the objects have been fixed to their correct positions. For the remaining objects that are still misaligned, please edit the map and sync it again. Since this involves adjusting the object’s center, it has caused several misalignment issues.
NOTE: The default Color and Icon Kit will reset to default. Players just need to go in and reselect their unlocked colors and icon kits.
Fixed bug with User Authentication and User Stats.
Added Default Base Palette Color.
Added more Demon Difficulty levels.
Added Demon Levels list.
Added icon to highlight moderated levels (only moderated levels will save progress, stats, and collect diamonds).
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