Geometry Dash Bloodbath
How To Play
The Bloodbath level is divided into different sections, each presenting unique challenges and obstacles. Here is a breakdown of the gameplay from 0% to 100%:
0-10% (Weoweoteo):
The level starts with a ship game and transitions into a black and red color scheme. Players encounter double-speed cube and triple-speed ship sequences, navigating through gravity portals and flying through tight spaces.
10-25% (Vermillion):
This section features a triple-speed ship phase with maneuver flying. Gravity changes quickly, and players must fly against a slope to reach an open area. A half-speed ball section follows with precise timing required.
25-33% (Michigun):
The pace slows down, and players face a tranquil passage with spikes, chains, and thorns. A 1-block narrow ship sequence and a ball scene similar to the previous one challenge players' reflexes and memory.
33-41% (Evasium):
The backdrop lightens, and players navigate a triple-speed wave, UFO, and cube sequences. Timing and gravity changes play a crucial role in this section.
42-53% (Crack):
The level shifts to a higher key, introducing a blood-red scenery and challenging ship and cube sequences. Flying through "monster" obstacles and precise timing tests players' skills.
54-70% (ASonicMen):
Players encounter a triple-speed micro UFO, flying through gears and spikes while adjusting gravity and size. A ball sequence with memory-based gameplay and blue spheres challenges players' focus.
71-79% (Etzer):
This section features a challenging triple-speed regular size UFO with gravity gateways. A ship sequence requires precise landing and navigating through obstacles.
80-87% (Havok):
Players navigate a ball section with timing-based challenges, followed by a UFO sequence with gear obstacles and gravity changes. A normal-speed wave and cube section continue the intense gameplay.
88-92% (Giron):
A triple-speed upside-down ship sequence with limited space and obstacles tests players' flying skills. A dual cube sequence and a short auto section lead to the next part.
93-98% (Ggb0y):
A half-speed ball section similar to Cataclysm challenges players' timing and precision. A ship sequence and another ball section with false blocks ramp up the difficulty.
98-100% (Riot):
The final section consists of a cube auto sequence with "GG" and "RIOT" messages. Players must navigate carefully to avoid invisible spikes. An optional secret path reveals an Easter egg.
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